AugmentedRealityIntroductionWiSe2003

Fachgebiet Erweiterte Realität (Prof. Gudrun Klinker)
Research Group for Augmented Reality

Einführung in die Erweiterte Realität

(Introduction to Augmented Reality)

Prof. Gudrun Klinker, Ph.D.

Content

Augmented Reality (AR) allows users to view computer information that is graphically embedded within the real three-dimensional world. Using a semi-transparent head-mounted display (HMD) attached to a wearable computer, a user can inspect and manipulat e objects while viewing information about these objects in the HMD. This information is typically displayed as virtual objects in the real world, thus augmenting the perception of the user. The wearable computer enables users to carry their work as they normally do, without imposing constraints on their mobility or their hand. AR applications span from medical minimally invasive surgery to manufacturing, from machine inspection and repair to games and tourist guides.

This class presents the technical foundations of Augmented Reality - as used in current international research and applications.

  • The class will be conducted in English

Bereich

  • Diplom-Studiengang: Haupstudium
  • Bachelor/Master-Studiengang  
  • 2 SWS Vorlesung im Bereich Informatik I (Praktische Informatik)

Beginn

Dienstag, 21. Oktober 2003, 9:15 Uhr in Raum 01.07.014

Wöchentliche Termine

Teilnehmerkreis

  • Studierende im Hauptstudium der Informatik
  • Bachelorstudierende der Informatik

Voraussetzungen

  • Grundstudium Informatik

Schein

  • Mündliche Prüfung in der letzten Semesterwoche, bzw. am Anfang der Semesterferien

Sprechstunde

Schedule

(vorläufig)

Date Subject links to slides
Oct. 21, 2003 Coordinate Systems L2-Oct21-03-Coordsys.pdf
Oct. 28 Introduction L1-Oct28-03-Intro.pdf
Nov. 4 Computer graphics: Open GL L3-Nov4-OGL.pdf
Nov. 11 Computer graphics: VRML L4-Nov11-VRML.pdf
Nov. 18 Mixed reality, information presentation L5-Nov18-MR-STARS.pdf
Nov. 25 Displays (HMDs) L6-Nov25-HMDs.pdf
Dec. 2 System architectures for context-aware computing: Context toolkit L7-Dec2-03-ContextToolkit.pdf
Dec. 9 System architectures for AR: DWARF L8-Dec13-DWARF.pdf
Dec. 16 Demos  
Jan. 13 Trackers L9-Jan13-Tracker.pdf
Jan. 20 Camera calibration L10-Jan20-CamCalib.pdf
Jan. 27 Basic computer vision (2D) L11-Jan27-basicCV.pdf
Feb. 3 Intelligent environments L12-Feb3-IntEnvs.pdf
Feb. 10 Discussion and conclusions  

Oral Exams (15 min., in 30 minute slots)

Date Time Student
Feb. 25 (We) 9:00 - 9:30  
  9:30 - 10:00  
  10:00 - 10:30 Franziska Bayer
  10:30 - 11:00  
  11:00 - 11:30 Michael Trommler
  11:30 - 12:00 Jens Köchling
Feb. 27 (Fri) 13:00 - 13:30 Karl Ritson
  13:30 - 14:00 Manuel Mayer
  14:00 - 14:30 Evelyn Koska
  14:30 - 15:00 Christian Mayer

Literature (suggestions for further reading)

  • Computer graphics, coordinate systems:
    • J.D. Foley, A. Van Dam, S.K. Feiner, and J.F. Hughes.
      Computer Graphics, Principles and Practice,
      2. Edition. Addison Wesley, 1989.
    • A. Zisserman and R. Hartley
      Multiple View Geometry in Computer Vision
      Cambridge University Press, 2000
  • VRML:
    • Andrea L. Ames, David R. Nadeau and John L. Moreland.VRML 2.0 Source Book,
      2nd Edition, Wiley & Sons, 1996. ISBN 0-471-16507-7.
  • OpenGL:
    • J. Neider et al.
      Open GL Programming Guide,
      Addison Wesley, 1993, ISBN 0-201-63274-8.
  • Mixed Reality:
    • P. Milgram and H. Colquhoun Jr.
      "A Taxonomy of Real and Virtual World Display Integration",
      Proc. 1st International Symposium on Mixed Reality (ISMR),
      Yokohama, Japan, March 1999, in book Y. Ohta, H. Tamura (eds.),
      Mixed Reality - Merging Real and Virtual Worlds, Springer Verlag 1999, pp. 5-30.
  • Information Presentation:
    • G. Klinker, O. Creighton, A.H. Dutoit, R. Kobylinski, C. Vilsmeier, B. Bruegge.
      "Augmented Maintenance of Powerplants: A Prototyping Case Study of a Mobile AR System".
      Proc. International Symposium on Augmented Reality (ISAR'01), New York, 2001.
  • Displays
    • J. Rolland and H. Fuchs.
      "Optical versus Video See-Through Head-Mounted Displays",
      Fundamentals of Wearable Computers and Augmented Reality
      (eds. W. Barfield and T. Caudell), chapter 4.
      Lawrence Erlbaum Associates, 2001. ISBN 0-8058-2902-4.
  • Multi-modal Tracking, Sensor Fusion:
    • J. Rolland, L.D. Davis and Y. Baillot.
      "A Survey of Trackng Technology for Virtual Environments",
      Fundamentals of Wearable Computers and Augmented Reality
      (eds. W. Barfield and T. Caudell), chapter 3.
      Lawrence Erlbaum Associates, 2001. ISBN 0-8058-2902-4
  • Optical Tracking, Calibration (Computer Vision):
    • R. Jain, R. Kasturi, and B. Schunk.
      Machine Vision,
      McGraw Hill, 1995, ISBN 0-07-032018-7.
    • R. Y. Tsai.
      A Versatile Camera Calibration Technique for High Accuracy 3D Machine Vision.
      IBM Technical Report 1985.
  • Software Engineering, Wearable Systems
    • M. Bauer, B. Bruegge, G. Klinker, A. Mac Williams, T. Reicher, S. Riss, C. Sandor, and M. Wagner.
      "Design of a Component-Based Augmented Reality Framework".
      Proc. International Symposium on Augmented Reality (ISAR'01), New York, 2001.
    • B. Bruegge and A. Dutoit.
      Software Engineering.



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