ISMAR 2008 : Workshop on Industrial Augmented Reality: Needs and Solutions
As the interest and the development of Augmented Reality (AR) is growing fast, it is important that, periodically, people from academia, research and industry sit together and discuss about what are the major limitations and results that were achieved recently. This workshop is the followup to the two successful one-day events that took place at ISMAR’05 in
Vienna and at ISMAR’06 in Santa Barbara. The websites of these two previous events are:
This time, there will be no call for position statements. The workshop will be split into four sessions of invited talks.
There will be 9 speakers (2-3 talks by session). Each speaker will give 25-minute talk followed by a 5-minute questions and answers. An open discussion will take place at the end of the workshop in order to get the audience and the speakers discussing questions: What does Industry need from AR? What problems need to be solved for AR to work in Industry? What are the good target Industries for AR as it is seen in 2008?
Date & Time:
September 15, 2008 at 09:00-18:00
Cambridge University Engineering Department, United Kingdom (details will be provided soon)
| Time || Session Chair || Topic || Speakers |
| 09:30 - 10:30 || Dr. Ralf Rabaetje || Requirements on AR Systems imposed by Industrial Applications || Dr. Werner Schreiber (Volkswagen): AVILUS: Applied Virtual Technologies in the Product and Production Resource Life Cycle |
Dr. Axel Hildebrand, Stefanie Zollmann and Fabian Scheer (Daimler): Dealing with the Mixed Reality Maturity Gap in Industrial Applications
After years of research in the area of mixed reality, there is still a maturity gap for the practicability in industrial applications. Therefore, the careful introduction and the usage of the technology in accurately selected areas is important for the further acceptance. Facing this challenging task, we show how to build a bridge from mobile to mixed reality applications at Daimler Research to strengthen the acceptance and to prepare the employees successively to get familiar with mixed reality technology. Furthermore, we consider various technological aspects increasing in their complexity during this process and present some automotive example applications.
| 10:30 - 11:00 || || Morning Coffee Break || |
| 11:00 - 12:00 || Prof. Gudrun Klinker || Requirements on AR Systems imposed by Industrial Applications (continued) || Shinichi Aratani (Canon): The current status of industrial MR/AR application development at Canon Inc. |
Benjamin Becker (EADS): Enhanced Aircraft Marketing
In a cooperative project between Airbus and EADS, supported by metaio, we demonstrated and deployed an Augmented Reality based visualization system for marketing purposes of an aircraft. To communicate the value of a future product, real scale cabin mockups are built, reflecting new design concepts and future visions. The high standards for a handcrafted mockup inflict a high price and limited flexibility in terms of variants and presentation of different concepts. Once deployed, AR technology allows us to enrich a mockup by adding and changing components without additional expenses. For a first demonstration, we virtually expand the cabin by an additional passenger compartment deploying an optical tracking system and a HD camera for a visualization of the augmented picture on the cabins plasma screen. In a second scenario, we change the corporate design color scheme of the existing seating to match the CI of a possible customer using a tablet PC based see-through setup.
| 12:00 - 13:30 || || Lunch Break || |
| 13:30 - 15:00 || Prof. Bruce Thomas || Recent Advances in Tracking and Programming Frameworks for AR || Dr. Konrad Zürl (ART) Bringing tracking from labs to industry: challenges |
Peter Meier (metaio): Unifeye SDK – an open framework for commercial AR applications
Vision, Unifeye overview, Application examples, Interfaces and supported standards, Roadmap
Dr. Uli Bockholt (Fraunhofer IGD): Instant Reality – Industrial Applications developed within the Mixed Reality Framework
Based on the results of public funded research Mixed Reality technologies are becoming more and more important in industrial projects. Within these projects the goals and requirements are specified by the industrial enterprises. Pilot studies in a wide field of industrial branches are carried out by the Fraunhofer-Institute for Computer Graphics to evaluate the application potential and the integrability into the product life cycle. Application domains of such industrial Mixed Reality projects include industries as shipbuilding (e.g. the German shipyard Howaldtswerke-Deutsche Werft), the automotive industry (e.g. Daimler) and plant engineering (e.g. Rittal). Thereby the following topics are in focus of research: Robust and Markerless Tracking, Augmented Reality embedded systems, Fusion of Computer Vision and Computer Graphics. Our framework covers the complete domain from Virtual Reality to Augmented Reality applications. Thus e.g. Computer Vision based tracking can be used for VR applications or VR simulations can be combined with real captured environments. This fusion of CV and CG includes the simulation of consistent illumination in Mixed Reality applications as well as colorimetric measurements to support colour confident rendering. All these technologies are covered by the instant-reality framework. (www.instantreality.org). This system includes a complete implementation of the X3D-standard and can thus be easily integrated into the data chain of industrial workflows.
| 15:00 - 15:30 || || Afternoon Coffee Break || |
| 15:30 - 16:30 || Dr. Selim Benhimane || Recent Advances in Tracking and Programming Frameworks for AR (continued) || Dr. Vincent Lepetit (EPFL): Using natural features-based 3D tracking suitable for practical applications |
Computer Vision has great potentials for Augmented Reality since it has the potential to avoid any engineering of the environment. However, despite years of research, visual markers or sensors other than cameras are still often needed for practical applications. I will present recent attempts to make natural features-based 3D tracking suitable for practical applications, and show some commercial application examples.
Dr. Georg Klein (Oxford University): Some Techniques for Agile Tracking and SLAM
Augmented reality offers some unique camera tracking challenges. To provide accurate registration using only a hand-held or head-mounted video camera, visual tracking must be robust to rapid and unexpected camera motions and be tolerant of motion blur, occlusions and inevitable tracking failure. This talk covers a few techniques which allow agile tracking, including robust estimation, particle filters and relocalisation methods, which are applicable both to model-based tracking and visual SLAM.
| 16:30 - 17:30 || || Open Discussion Session || |
Vincent Lepetit received the engineering and master degrees in Computer Science from the ESIAL in 1996. He received the Phd degree in Computer Vision in 2001 from the University of Nancy, France, after working in the ISA INRIA team. He then joined the Virtual Reality Lab at EPFL (Swiss Federal Institute of Technology) as a post-doctoral fellow and became a founding member of the Computer Vision Laboratory. He has received several awards in computer vision including the best paper award at CVPR 2005. His research interests include Augmented Reality, 3D camera tracking, and object recognition.
- Dr. Georg Klein, Active Vision Group of the Oxford University Engineering Department (United Kingdom)
Georg Klein graduated from the University of Cambridge in 2006 and is currently a post-doctoral research assistant in Oxford's Active Vision Laboratory. His research interest is mainly the development and application of visual tracking techniques for Augmented Reality.
Peter Meier received his Master degree from the Technical University of Munich in 2002. In 2003 he founded the metaio (in Munich Germany) along with Dr. Thomas Alt. Mr. Meier now leads metaio's research and development. During the last years, he was responsible for over 25 industrial AR projects involving customers like Volkswagen, BMW or Nokia. He took part in more than 8 research projects and accompanied several AR-product developments.
- Benjamin Becker, EADS (Germany)
2005: Diplom Informatik @ Technische Universität München, 2004-2006: EADS Corporate Research Centre / Advanced Concepts, 2006: EADS Innovation Works / Advanced Design and Visualization, 2005: Phd @ Technische Universität München / Fachbereich Augmented Reality
- Dr. Uli Bockholt, Fraunhofer IGD, Darmstadt (Germany)
- Dr. Konrad Zürl, ART, Weilheim (Germany)
- Shinichi Aratani, Canon Inc. (Japan)
- Fabian Doil, Volkswagen (Germany)
- Dr. Axel Hildebrand, Stefanie Zollmann and Fabian Scheer Daimler Chrysler (Germany)
- Dr. Werner Schreiber, Volkswagen (Germany)
Selim Benhimane obtained the degree of Engineering systems, Automation and Vision from the National School of Higher Education in Physics, Strasbourg, France in 2002. In the same year, he received a postgraduate advanced diploma in Photonics, Imaging and Cybernetics from Louis Pasteur University, Strasbourg, France. Then, he prepared his doctor thesis within the ICARE team at INRIA Sophia Antipolis and obtained his Ph.D. from the École Nationale Supérieure des Mines de Paris, France. Since 2005, he is a Research Associate in the Technical University of Munich, Germany. His research interests include computer vision, robotics and Augmented Reality. In November 2007, Selim Benhimane received from the Federation of Science and Information Technology Associations the prize of the Best French Doctor Thesis of the years 2005 and 2006 in the category Applied and Innovative Research.
Prof. Gudrun Klinker, Ph.D. studied computer science (informatics) at the Friedrich-Alexander Universität Erlangen, Universität Hamburg (Diplom) and Carnegie-Mellon University (Ph.D.) in Pittburgh, PA, USA, focusing on reseach topics in computer vision. In 1989, she joined the Cambridge Research laboratory of Digital Equipment Corporation in Boston, MA, working in the visualization group on the development of a reusable tele-collaborative data exploration environment to analyze and visualize 3D and higher-dimensional data in medical and industrial applications. Since 1995, she has been researching various aspects of the newly emerging concept of Augmented Reality, first at the European Computer-industry Research Center, then at the Fraunhofer Institute for Computer Graphics, and since 2000 at the Technical University of Munich. Here, her research focus lies on developing approaches to ubiquitous augmented reality that lend themselves to realistic industrial applications.
- Dr. Ralf Rabaetje, Volkswagen AG, Virtual Technologies (Germany)
Ralf Rabätje obtained the degree of Computer Science from the technical university in Braunschweig, Germany in 1996. In the same year, he started working for Volkswagen as a Ph.D. student. The Ph.D. was written at the University of Hannover, and in 2002 Ralf Rab\"atje received the titel of Ph.D. Within his Ph.D. he introduced a system for real time simulation of cables and hoses in a VR-System for the purpose of assembly simulation. In 1999 he left Volkswagen and was working for ADVEA Pty Ltd in Melbourne Australia. Here he was introducing cad techniques in programs for surface optimization by means of FEM. In 2000 he went back to Germany and set up a VR-Studio in the production planning department of Audi in Neckarsulm. 2002 he switched to the corporate research of Volkswagen and was working in the field of Virtual and Augmented Reality. Since 2006 he is heading the VRLab, a team of 8 researchers dealing with Virtual and Augmented Reality, in the corporate research department of Volkswagen.
Prof. Bruce H. Thomas is the current the Director of the Wearable Computer Laboratory at the University of South Australia. He is currently a NICTA Fellow, CTO A-Rage Pty Ltd, and visiting Scholar with the Human Interaction Technology Laboratory, University of Washington. He is the inventor of the first outdoor augmented reality game ARQuake. His current research interests include: wearable computers, user interfaces, augmented reality, virtual reality, CSCW, and tabletop display interfaces. Prof. Thomas obtained a B.A. in Physics, George Washington University; M.S. in Computer Science, University of Virginia; and a Ph.D. in Computer Science, Flinders University. His experience includes working at the School of Computer and Information Science, University of South Australia since 1990. He has run his own computer consultancy company. He was a Computer Scientist at the National Institute of Standards and Technology (A major US government laboratory for the Department of Commerce.), and a software engineer for the Computer Sciences Corporation and the General Electric Company.