S. Mueller, A. Dippon, G. Klinker
Capture The Flag: Engaging in a Multi-Device Augmented Reality Game ITS 2015, November 15-18, Madeira, Portugal, pp. 277-282. (bib) |
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We present a Capture the Flag based game that investigates the possible engagements in a multi-device game. The distinction between a publicly used space and a player’s private space is made and utilized to display different information to players. The tablet and the Augmented Reality component are used to see how players can be drawn to a certain physical space, to create a social and engaging game. | ||
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