In this thesis, the innovative 10-Finger-based touchscreen keyboard goes into its forth iteration. To overcome the lack of tactile feedback, we use unique gesture-to-key mappings for each finger according to the ten-finger touch-typing method. As a key feature, the Gestyboard only accepts keystrokes when they are performed with the finger corresponding to the ten-finger touch-typing method. This way, missing a keystroke is not possible, and therefore blind typing is naturally supported by the concept. The goal of the thesis is to implement different new input concepts and to conduct an user-centered evaluation to the first tendencies of the new input concepts.
Thesis Language
German or English.
Student requirements
Good knowledge about the general Model-View-Controller concept
Good knowledge with C#
Good knowledge with Visual Studio
Student tasks
Literature research in Text Input in general, Text Input evaluations, and User Interfaces
Carefully read and study the previous iterations of the Gestyboard and their results
Documentary research of the needed tools and technology (Self-Introduction in the used technology)
Time scheduling of the whole thesis
Realize the new input concepts (You will learn about the new concepts when you meet your Supervisor (Tayfur Coskun)
Evaluate the implementation in a small User Study to get first feedback for the new input concepts.
Analyse evaluation results
Write your thesis
Hand in your thesis
What is expected from the Student
Very motivated in general
Very interested in the topic
Good communication with your supervisor (Tayfur Coskun)
Perfect Teamwork abilities
What I offer to the Student
Very good and approved supervising
Understanding from your supervisor
Very good communication with your supervisor
Your supervisor in interested in the scientific results of this work.
Depending on the quality of the student's work, the student will be Co-Author of each paper which will be written by your supervisor with the 4.0 version of the Gestyboard
A video of the Gestyboard 2.0 version. Gestyboard 3.0 has mainly its diferences in the realisation of the implementations. Conceptually and visually, it is similar to the GB 2.0 version.
Gestyboard 4.0: User-centered iterative development of an innovative 10-Finger-System-based text input concept for touchscreens
Abstract:
In this thesis, the innovative 10-Finger-based touchscreen keyboard goes into its forth iteration. To overcome the lack of tactile feedback, we use unique gesture-to-key mappings for each finger according to the ten-finger touch-typing method. As a key feature, the Gestyboard only accepts keystrokes when they are performed with the finger corresponding to the ten-finger touch-typing method. This way, missing a keystroke is not possible, and therefore blind typing is naturally supported by the concept. The goal of the thesis is to implement different new input concepts and to conduct an user-centered evaluation to the first tendencies of the new input concepts.